Group Maker Projects
UX Design | 2024
The Accessible Delivery Box
The Problem
There is a wide range of users, including families, individuals with mobility issues, and environmentally friendly shoppers who prefer reusable and durable solutions over disposable grocery bags. This product would simplify the transportation of groceries and goods with the least amount of strain on your body. it is more accessible and less physically demanding. In the current environment where sustainibility and user accessibility are crucial, this box offers a thoughful approach to solving both functional and environmental concerns.
The Design
​One of the key features of the design is the integration of wheels and a steady handle, allowing for easy transportation. This makes it an ideal solution for individuals who may face challenges carrying heavy grocery bags, particularly those with mobility issues, seniors, or people with physical limitations. Additionally, the box includes built-in partitions to prevent groceries from mixing or being crushed during transport. Another significant aspect of the design is the waterproof interior lining, which protects against any spills or leaks. This not only preserves the condition of the groceries, but also expands the lifespan of the shopping box itself. The waterproof lining ensures that any accidental spills do not damage the box or cause any unnecessary messes. Our user friendly shopping box aims to enhance the grocery shopping experience by offering a practical, accessible, and durable solution. Users will be able to manage their groceries more efficiently and safely while serving the needs of those with physical challenges or a preference for convenience.
Sort It Out
The Problem
There is a widespread issue of improper recycling and garbage disposal leading to an increase of excessive waste and pollution in landfills. There are many negative consequences including contamination, health risks to wildlife and humans, as well as greenhouse gas emissions. Landfills possess many toxic substances that have the potential to leak into soil and nearby water sources which can contaminate drinking water. People who live near landfills are significantly more at risk of coming into contact with toxic chemicals and gasses that are created after the decomposition of the landfill contents. As the elements decompose, they release highly potent gasses including methane which contribute to climate change. As gasses such as methane are released into the atmosphere, they can act as an insulation to the Earth. They absorb energy, ultimately slowing down the rate that heat leaves our atmosphere.
Aim and Objectives
The Aim is to create a fun, interactive game that teaches children proper waste disposal and
promotes sustainable habits.
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• Objectives:
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o Engage children with colorful, hands-on gameplay.
o Teach waste sorting with a simple color-coded system.
o Raise awareness of waste management's environmental impact.
o Encourage teamwork and critical thinking.
o Promote sustainability by using recycled materials.
The Prototype
The prototype for this educational waste disposal game the aim is to create a physical model of the game which shows the proper mechanics but at the same time is accessible and simple to play. The production of this game will be done by using recycled materials or materials that are available at our home. Cardboard boxes will be used to show recycling bins, with each box representing a different category of bin for sorting the waste. The creation of the cards will be done using paper and they will be laminated. Each card will show a different type of waste and the players have to sort the cards by putting them in the correct bin. Basic tools like scissors, tape, markers, pens and pencils will be used to add visual cues, cut, secure and add labels wherever necessary. Additionally, the garbage bins will be color coded with the green one designated for organic waste, the blue one for recyclables, and the black one for waste.
Reflections on Collaborative Design and the UX Process
During my involvement in each maker project, our group focused on creating user-centered solutions to address real issues. Each project helped our ability to empathize with the potential user, ideate, and iterate based on the feedback provided from our peers. This helped us to create meaningful and functional prototypes. There were times where our perspectives differed on designs and there were some communication gaps that delayed our work, but that is all a part of the process. To mediate these issues, we had structured team meetings and prioritized communicating more efficiently.
We collectively learned the importance of flexibility during conflicts, open communication, and frequent meetings. During each process, we discovered the value of iterative design and how important feedback is, in order to create meaningful solutions.
As a UX design student, the group maker projects and processes help to refine critical skills that include user empathy, collaboration, and problem-solving. Each project has helped me adapt to various user needs and team dynamics.